Torment writer Gavin Jurgens-Fyhrie has penned a write-up introducing Numenera over at the official PlayStation Blog! You can see an excerpt below:
I don’t know about you, but we here at inXile like our RPGs a bit strange.
We want to solve bizarre mysteries, argue with memorable lunatics, and get killed by dangerous artifacts when we press the wrong button. That’s why we’ve been having so much fun making Torment: Tides of Numenera — the entire world is a soaring swan dive into a bottomless lake of delightful weirdness and we’re immensely excited that the game will be coming to PS4.
Torment is set a billion years in the future in a place called the Ninth World. That name isn’t just for show: the people in this world built their cities over the bones and ruins of eight ancient fallen civilizations before them. And the technology of those previous civilizations is lying everywhere, waiting to be discovered and exploited.
Torment: Tides of Numenera is the spiritual successor to the classic PC RPG Planescape: Torment. Based on Monte Cook’s Numenera tabletop game and developed by members of the original Planescape team, Torment: Tides of Numenera tells the story of the near-immortal Changing God, an unstoppable creature called the Sorrow, and… you.