The guys at WFCTech have interviewed Creative Lead Colin McComb and Senior Writer Gavin Jurgens-Fyhrie about Torment. You can see the full article here, but we've posted a snippet below.
When you set out to make the spiritual and thematic successor to Planescape: Torment, one of the most beloved cRPGs of all time, it was no easy task. Do you feel you’ve accomplished your original goals with the project? Is the final game perhaps a bit different from what you had...
A veritable smörgåsbord of Torment news has hit in the wake of press events both in the United States and Europe. We've got a huge number of articles coming out covering Torment, and we've decided to include just a taste of them below:
Three hours disappeared.
That’s how it felt when I sat down to play Torment: Tides of Numenera recently. I was the last one scheduled to use the PC that inXile had set up in the corner, and so I was told I could...
Today, we're excited to debut this trailer for Torment that focuses on the action. This one is all about our Crisis system, combat and the character and cypher mechanics behind it.
The world of Torment: Tides of Numenera is rife with conflict. Although you can avoid or resolve dangerous situations in bloodless ways, using deception, persuasion or stealth, sometimes your decisions or even just a bad roll of the dice may mean that blood will need to be spilt. See how you can...
Today we're pleased to debut a special new Torment trailer. Hosted by Creative Lead Colin McComb, this one lets you play through the various options in one of the side-quests found early in the game!
Note that video annotations don't work on mobile, so we recommend you watch this on a desktop computer or laptop if you can!
tl;dr: Our last big update before release is here!
Hot on the heels of our release date announcement (it's February 28th, 2017 in case you missed it!), we're pleased to announce our last big beta update for the Steam Early Access version of Torment on Windows before the final game is out. In celebration of this last stretch towards release, we're calling it the Tidal Surge Update!
We know many of you have been waiting for this update, and now we're very...
Earlier today, Colin McComb took to the internet from Poland along with Techland Games. His mission? Answering fan questions about Torment: Tides of Numenera, of course!
You can see the full stream over at our Torment Facebook page.
Today's update is a little on the short side, but I think you'll forgive us this time…
We are extremely excited to announce that Torment: Tides of Numenera will be releasing February 28th, 2017! It has been a long journey, and without your help on Kickstarter it would never have happened. We could not be happier to be delivering a successor to the Torment name and legacy, and we look forward to you enjoying it early next year.
When the game releases, t...
Our final trailer covering Torment's character types is here! This video covers the Jack:
Jacks don't limit themselves to one skill or tactic, for they shine most when they combine all of their tools. As intrepid explorers and adventurers, they are literally jacks of all trades. Choose the Jack and become the wild card of your party.
Be sure to also check out our previous videos on the Glaive and Nano!