Torment: Tides of Numenera is a game set in the world of Monte Cook’s new tabletop RPG setting, Numenera.Torment continues the thematic legacy of Planescape: Torment, the critically acclaimed role-playing game from 1999 that’s considered by many to be a hallmark for storytelling in computer RPGs. With Torment, we’re creating a rich role-playing experience that explores similar deep, personal themes.
Current Stretch Goal: $4.75M, George Ziets' The Gullet
Progress: Approximately 40% Complete!
All pledges are applied to improving Torment: Tides of Numenera, but with this Stretch Goal, one specific improvement we can commit to is restoring the Gullet to the Bloom, per George Ziets' original design. We had cut this area to control scope of the Bloom zone. Restoring it to the design would complete George's original vision for the Bloom and increase its scope by roughly 10%. More Info